Post by BloodValkyrie on Aug 22, 2012 1:42:29 GMT -5
Name: Elizabeth Sienna
Age: ??
Race: Human
Class: Battle Mage
Appearance:
Elizabeth has long silver hair, ending just above her waist. It's neatly smoothed back save for several strands that hang in front of her face and a bang that hangs on her left side, covering the upper half of her left eye. She has tan skin and wears heavy eyeliner and eye shadow, while her eyes themselves are a bright red similar to rubies. She wears white jeans, a black belt with a green buckle, and a white sleeve-less shirt. There are green marks on the round shoulders that curve down towards the chest and have a line going from the center of the curve down to the pelvis area of the jeans. The legs of the jeans have several green vine-designs flowing around them with white roses along them. Elizabeth's arms are bare save for long white ribbons wrapped around her upper arms that flow freely. She also wears normal black boots and a black leather jacket. Her Angel Scythe hovers on her back, a thin trail of emerald energy attaching it.
Physique: Elizabeth's physical strength, and durability are significantly higher than the average human's, but not at Veronica's levels. Her speed and agility, however, are higher than even hers. Her body is quite thin and slender and shows very little evidence of this. She can easily crush wood into sawdust with her bare hands as well as survive being hit by a thrown piano with mere bruises and cuts. The young woman's speed is great enough that she can run faster than a moving vehicle and her agility and balance are great enough that she can scale walls and walk across tightropes with minimal effort.
Personality: Elizabeth is an independent woman, yet she is friendly and easily cares for others. For the most part she acts far more "normal" than Veronica because she has actually experienced the world and knows how it can be both harsh and wonderful. She has a visible sense of humor and knows when others are joking. On top of that, she can also poke fun at herself sometimes and has little problem when friends do the same. This young woman often keeps to herself when it comes to problems and does not usually impede on the problems of others. She will help if asked but will not go up to someone and offer her assistance herself. Elizabeth is used to protecting someone during combat and, as a result her fighting style is not wild or destructive. Of course, this can drastically change if she becomes angry since, when angry, the white maiden is actually more destructive than Veronica.
Elizabeth has far less patience than the bloody maiden. While Veronica will insult others and argue quickly, she doesn't not truly become violently angry easily. The opposite is true for Elizabeth. She often ignores insults from others, save for an occasional remark, and becomes violent more easily. Normally, she believes that there is a time and place for certain feelings and actions and has no qualms with telling others to change their ways if needed for the time. Those who act unruly, violent, and rude, no matter where they are, annoy her greatly. Elizabeth is an understanding person though and can be far more lenient if she understands the reasons a person acts a certain way.
Weapon: Angel Scythe - A large green scythe with a white blade. Its quite heavy, but Elizabeth wields it with ease because of her increased strength and experience with the weapon. The bottom of the scythe's staff has a small blade poking out from it, allowing her to stab or slash enemies behind her. This blade retracts back into the rod when outside of battle so she can avoid accidentally slashing up floors, walls, etc. The weapon has supernatural properties making it particularly effective against darkness and fire while also making it extremely durable and impervious to rusting. Mid-level and weaker dark and fire projectiles can be completely nullified if struck by the blade.
Subweapon: Emerald Shade - White and green energy that flows through Elizabeth's body. She is able to expel this energy from her back and it can perform a variety of things. It can turn into a solid platform beneath her feet, allowing for flight. It can move across the ground and slash at enemies from afar. It can also turn into a shield as hard as stone. It can even form into various simple machines such as conveyor belts and spiked walls as well as items such as baskets, bags, etc. The Emerald Shade is a type of energy that Elizabeth's body constantly produces, so she can actually fire blasts of this energy at enemies. Since this energy is completely unique to her, the chances of it being absorbed by enemies without any ill side effects is rather low.
Abilities:
Vorpal Jade Blades - Elizabeth's scythe glows green from her Emerald Shade and she tosses it, the blade spinning around her body and launching several green crescent blades all around her. These blades spin and quickly fly around the area, ricocheting off the floor, walls, and various obstacles. Elizabeth is adept enough to actually throw the scythe in a way that the various blades will bounce off certain areas and fly towards her target(s). Of course, there are times when the blades do accidentally fly towards her allies so they must all keep a watchful eye when she uses this technique. The blades can easily cut through flesh and bone, but dissipate after a certain amount of time or when they've bounced from an object twice. This technique is ideal for clearing groups of enemies at once. Since this uses Elizabeth's Emerald Shade energy, its uses are limited and using it too often will make it difficult, maybe impossible, for her to use her Emerald Shade for a time.
The Angel's Mind - Elizabeth's Angel Scythe glows brightly, its blade glowing like the moon. She will then unleash green-tinted waves of holy flames across the ground with every swing. The flames cause incredible pain but do not do actual burn damage unless the target is susceptible to holy energy. However, it DOES set normal objects on fire and is, therefore, extremely destructive and difficult to avoid in enclosed spaces. However, Elizabeth can only maintain this power for four posts if used. If the flaming strikes are not being used, Angel's Mind can actually be used to turn her scythe into a source of light and lasts for eight posts. Using the flames will reduce this by two posts each use.
Angelic Wind - An aura of green-tinted wind surrounds Elizabeth, creating a five-foot field of it. The wind itself is relatively harmless and actually quite cooling, but it gives the young woman access to a variety of moves. The wind aura lasts for four posts. Some exclusive skills may instantly dissipate the aura. Four posts must pass before the aura can be recreated.
- Scintilla Gate - Elizabeth has the capability to teleport within the range of her wind aura. However, she can only teleport once and the aura will immediately dissipate. Angelic Wind and Scintilla Gate cannot be used in the same post and her Emerald Shade cannot be used immediately after a teleport.
- Angelic Deluge - Elizabeth will focus Angelic Wind onto her scythe. Her following slash will send the wind current out towards her target in the form of several wind knives. The blades look like knife-shaped ripples in the air and are capable of piercing through titanium armor and mid-level energy barriers. She can do this every time she conjures Angelic Wind.
- Essence Extractor - The wind gains a red tint when this is active. The wind aura begins to quickly absorb the life energy of those within its range. There are two things she can do with the energy. It can be fed into Elizabeth to heal minor injuries or into her scythe. Once her weapon has enough energy (3 posts of absorption), she can unleash it in a devastating explosive blast or a vastly powered up slash. Elizabeth's absorbed energy stays with her throughout the battle until released, so she is capable of absorbing energy for two posts during one use of Essence Extractor and able to finish the charging during its next use. This energy dissipates in time though, so it's very unlikely she'll still have any remaining from one battle to the next. Maintaining Angelic Wind in this mode also gradually drains Elizabeth's energy, so if she keeps using Angelic Wind, then turning it to Essence Extractor, she'll end up tiring herself out.
- Essence Eruption - An explosion of life energy absorbed from enemies using Essence Extractor. The blast erupts around Elizabeth's body and has an explosive range of twenty-five feet and is powerful enough to shred metal. The force of the blast is enough to send a 300 pound object flying through a stone wall.
Fragmented Physicality - Elizabeth fuses with her shadow and fully releases her Emerald Shade, transforming her scythe as well as her body and mind. She enters this form when under extreme stress, physical or emotional. Upon death, she instantly resurrects herself in this form and must be killed once again. The exception to this rule is complete destruction of her body such as being incinerated, turned to ash, melted, frozen and shattered, etc. Decapitation will only result in her growing another head and the same applies to death by loss of vital organs. When in this form, Elizabeth's hair turns black while her entire body turns ghost-white and her ruby eyes fill with green energy that drips down her face. A powerful emerald aura envelopes her; its winds having the power of a small hurricane. Elizabeth's physical strength is increased greatly, allowing her to punch through stone with ease. Her speed and agility remain unchanged but she can now travel through her Emerald Shade, allowing her to slip in through cracks in walls and floors as well as travel short distances in instants by spreading her Shade outwards. The most powerful improvement, however, is to her scythe. The Angel Scythe is merged with her shadow, turning it black with glowing green markings. The scythe's blades become longer and the staff increases in size as well, giving Elizabeth a longer/wider range with her swipes. Unlike Veronica, Elizabeth cannot ignore pain during this form. Fragmented Physicality lasts for a short time (3 posts) and, once this time is up, the emerald maiden becomes completely exhausted and barely capable of standing.
Money: 2500 Credits
Items: Guitar, small bag with clothing and other small items.
Vehicle: Emerald Shade
Story: A woman with an eerily similar appearance to Veronica Sienna. Her hair is the same, her face is the same and her body shape is the same. Only things different are the colors. Even her voice is similar to the bloody maiden's. Who is she exactly?
Theme Song:
Battle Theme:
Fragmented Elizabeth:
Age: ??
Race: Human
Class: Battle Mage
Appearance:
Elizabeth has long silver hair, ending just above her waist. It's neatly smoothed back save for several strands that hang in front of her face and a bang that hangs on her left side, covering the upper half of her left eye. She has tan skin and wears heavy eyeliner and eye shadow, while her eyes themselves are a bright red similar to rubies. She wears white jeans, a black belt with a green buckle, and a white sleeve-less shirt. There are green marks on the round shoulders that curve down towards the chest and have a line going from the center of the curve down to the pelvis area of the jeans. The legs of the jeans have several green vine-designs flowing around them with white roses along them. Elizabeth's arms are bare save for long white ribbons wrapped around her upper arms that flow freely. She also wears normal black boots and a black leather jacket. Her Angel Scythe hovers on her back, a thin trail of emerald energy attaching it.
Physique: Elizabeth's physical strength, and durability are significantly higher than the average human's, but not at Veronica's levels. Her speed and agility, however, are higher than even hers. Her body is quite thin and slender and shows very little evidence of this. She can easily crush wood into sawdust with her bare hands as well as survive being hit by a thrown piano with mere bruises and cuts. The young woman's speed is great enough that she can run faster than a moving vehicle and her agility and balance are great enough that she can scale walls and walk across tightropes with minimal effort.
Personality: Elizabeth is an independent woman, yet she is friendly and easily cares for others. For the most part she acts far more "normal" than Veronica because she has actually experienced the world and knows how it can be both harsh and wonderful. She has a visible sense of humor and knows when others are joking. On top of that, she can also poke fun at herself sometimes and has little problem when friends do the same. This young woman often keeps to herself when it comes to problems and does not usually impede on the problems of others. She will help if asked but will not go up to someone and offer her assistance herself. Elizabeth is used to protecting someone during combat and, as a result her fighting style is not wild or destructive. Of course, this can drastically change if she becomes angry since, when angry, the white maiden is actually more destructive than Veronica.
Elizabeth has far less patience than the bloody maiden. While Veronica will insult others and argue quickly, she doesn't not truly become violently angry easily. The opposite is true for Elizabeth. She often ignores insults from others, save for an occasional remark, and becomes violent more easily. Normally, she believes that there is a time and place for certain feelings and actions and has no qualms with telling others to change their ways if needed for the time. Those who act unruly, violent, and rude, no matter where they are, annoy her greatly. Elizabeth is an understanding person though and can be far more lenient if she understands the reasons a person acts a certain way.
Weapon: Angel Scythe - A large green scythe with a white blade. Its quite heavy, but Elizabeth wields it with ease because of her increased strength and experience with the weapon. The bottom of the scythe's staff has a small blade poking out from it, allowing her to stab or slash enemies behind her. This blade retracts back into the rod when outside of battle so she can avoid accidentally slashing up floors, walls, etc. The weapon has supernatural properties making it particularly effective against darkness and fire while also making it extremely durable and impervious to rusting. Mid-level and weaker dark and fire projectiles can be completely nullified if struck by the blade.
Subweapon: Emerald Shade - White and green energy that flows through Elizabeth's body. She is able to expel this energy from her back and it can perform a variety of things. It can turn into a solid platform beneath her feet, allowing for flight. It can move across the ground and slash at enemies from afar. It can also turn into a shield as hard as stone. It can even form into various simple machines such as conveyor belts and spiked walls as well as items such as baskets, bags, etc. The Emerald Shade is a type of energy that Elizabeth's body constantly produces, so she can actually fire blasts of this energy at enemies. Since this energy is completely unique to her, the chances of it being absorbed by enemies without any ill side effects is rather low.
Abilities:
Vorpal Jade Blades - Elizabeth's scythe glows green from her Emerald Shade and she tosses it, the blade spinning around her body and launching several green crescent blades all around her. These blades spin and quickly fly around the area, ricocheting off the floor, walls, and various obstacles. Elizabeth is adept enough to actually throw the scythe in a way that the various blades will bounce off certain areas and fly towards her target(s). Of course, there are times when the blades do accidentally fly towards her allies so they must all keep a watchful eye when she uses this technique. The blades can easily cut through flesh and bone, but dissipate after a certain amount of time or when they've bounced from an object twice. This technique is ideal for clearing groups of enemies at once. Since this uses Elizabeth's Emerald Shade energy, its uses are limited and using it too often will make it difficult, maybe impossible, for her to use her Emerald Shade for a time.
The Angel's Mind - Elizabeth's Angel Scythe glows brightly, its blade glowing like the moon. She will then unleash green-tinted waves of holy flames across the ground with every swing. The flames cause incredible pain but do not do actual burn damage unless the target is susceptible to holy energy. However, it DOES set normal objects on fire and is, therefore, extremely destructive and difficult to avoid in enclosed spaces. However, Elizabeth can only maintain this power for four posts if used. If the flaming strikes are not being used, Angel's Mind can actually be used to turn her scythe into a source of light and lasts for eight posts. Using the flames will reduce this by two posts each use.
Angelic Wind - An aura of green-tinted wind surrounds Elizabeth, creating a five-foot field of it. The wind itself is relatively harmless and actually quite cooling, but it gives the young woman access to a variety of moves. The wind aura lasts for four posts. Some exclusive skills may instantly dissipate the aura. Four posts must pass before the aura can be recreated.
- Scintilla Gate - Elizabeth has the capability to teleport within the range of her wind aura. However, she can only teleport once and the aura will immediately dissipate. Angelic Wind and Scintilla Gate cannot be used in the same post and her Emerald Shade cannot be used immediately after a teleport.
- Angelic Deluge - Elizabeth will focus Angelic Wind onto her scythe. Her following slash will send the wind current out towards her target in the form of several wind knives. The blades look like knife-shaped ripples in the air and are capable of piercing through titanium armor and mid-level energy barriers. She can do this every time she conjures Angelic Wind.
- Essence Extractor - The wind gains a red tint when this is active. The wind aura begins to quickly absorb the life energy of those within its range. There are two things she can do with the energy. It can be fed into Elizabeth to heal minor injuries or into her scythe. Once her weapon has enough energy (3 posts of absorption), she can unleash it in a devastating explosive blast or a vastly powered up slash. Elizabeth's absorbed energy stays with her throughout the battle until released, so she is capable of absorbing energy for two posts during one use of Essence Extractor and able to finish the charging during its next use. This energy dissipates in time though, so it's very unlikely she'll still have any remaining from one battle to the next. Maintaining Angelic Wind in this mode also gradually drains Elizabeth's energy, so if she keeps using Angelic Wind, then turning it to Essence Extractor, she'll end up tiring herself out.
- Essence Eruption - An explosion of life energy absorbed from enemies using Essence Extractor. The blast erupts around Elizabeth's body and has an explosive range of twenty-five feet and is powerful enough to shred metal. The force of the blast is enough to send a 300 pound object flying through a stone wall.
Fragmented Physicality - Elizabeth fuses with her shadow and fully releases her Emerald Shade, transforming her scythe as well as her body and mind. She enters this form when under extreme stress, physical or emotional. Upon death, she instantly resurrects herself in this form and must be killed once again. The exception to this rule is complete destruction of her body such as being incinerated, turned to ash, melted, frozen and shattered, etc. Decapitation will only result in her growing another head and the same applies to death by loss of vital organs. When in this form, Elizabeth's hair turns black while her entire body turns ghost-white and her ruby eyes fill with green energy that drips down her face. A powerful emerald aura envelopes her; its winds having the power of a small hurricane. Elizabeth's physical strength is increased greatly, allowing her to punch through stone with ease. Her speed and agility remain unchanged but she can now travel through her Emerald Shade, allowing her to slip in through cracks in walls and floors as well as travel short distances in instants by spreading her Shade outwards. The most powerful improvement, however, is to her scythe. The Angel Scythe is merged with her shadow, turning it black with glowing green markings. The scythe's blades become longer and the staff increases in size as well, giving Elizabeth a longer/wider range with her swipes. Unlike Veronica, Elizabeth cannot ignore pain during this form. Fragmented Physicality lasts for a short time (3 posts) and, once this time is up, the emerald maiden becomes completely exhausted and barely capable of standing.
Money: 2500 Credits
Items: Guitar, small bag with clothing and other small items.
Vehicle: Emerald Shade
Story: A woman with an eerily similar appearance to Veronica Sienna. Her hair is the same, her face is the same and her body shape is the same. Only things different are the colors. Even her voice is similar to the bloody maiden's. Who is she exactly?
Theme Song:
Battle Theme:
Fragmented Elizabeth: