Post by Greed on Feb 12, 2013 0:20:53 GMT -5
Name: Kross Argost Daemos
Age: Unknown
Gender: Male
Race: Altered Human
Height: 5'8
Weight: 126 lbs.
Alignment: Lawful Evil (?)
Class: Tank, Scientist
Appearance:
Personality: (You can write a few paragraphs out, or define it as you write. Just stay consistent. This is what defines your character, setting them apart from the rest. General attitude, to outlook on life, to simple little quirks go here.)
Likes: Unknown
Dislikes: Unknown
Weapon: (Picture and/or Paragraph, outline any special abilities; italicize ALL weapon names.)
Subweapon: (same as above; should not be as powerful or used in the same way as the main weapon.)
Armor: (optional; picture and/or paragraph, outline any special abilities; include rank if possible)
Physique:
Elemental Affinity: (Which element/two elements that a character is adept at manipulating by their very nature. Not all characters HAVE an affinity, so keep that in mind. Elemental affinity obviously means what sort of elemental ki/power/enhanced/magic attacks a character can do.)
Elemental Control: (How well your character controls his or her own element. This can range from not even being aware of one’s own affinity to being able to control said element with no effort, possible even absorb it for power. Describe how well your character controls their affinity here.)
Attacks
(4 Attacks/Abilities; All elemental attacks are denoted as so; Elemental Art ~ Name of Attack. EX. Blazing Art ~ Roaring Inferno. All Weapon Arts are denoted similarly. EX. Blade Art ~ Sword Wave.)
Abilities
(Abilities are passive skills that are not used for attacking. Race skills do not count towards the 4 attack/ability limit.)
Weakness: (Can be emphasized in abilities, or overall battle strategy)
History: (However much you need, the more of this you have, the better)
Theme Song: You Will Count Your Dead
Battle Theme: Plastic Night II
Age: Unknown
Gender: Male
Race: Altered Human
Height: 5'8
Weight: 126 lbs.
Alignment: Lawful Evil (?)
Class: Tank, Scientist
Appearance:
Personality: (You can write a few paragraphs out, or define it as you write. Just stay consistent. This is what defines your character, setting them apart from the rest. General attitude, to outlook on life, to simple little quirks go here.)
Likes: Unknown
Dislikes: Unknown
Weapon: (Picture and/or Paragraph, outline any special abilities; italicize ALL weapon names.)
Subweapon: (same as above; should not be as powerful or used in the same way as the main weapon.)
Armor: (optional; picture and/or paragraph, outline any special abilities; include rank if possible)
Physique:
Elemental Affinity: (Which element/two elements that a character is adept at manipulating by their very nature. Not all characters HAVE an affinity, so keep that in mind. Elemental affinity obviously means what sort of elemental ki/power/enhanced/magic attacks a character can do.)
Elemental Control: (How well your character controls his or her own element. This can range from not even being aware of one’s own affinity to being able to control said element with no effort, possible even absorb it for power. Describe how well your character controls their affinity here.)
Attacks
(4 Attacks/Abilities; All elemental attacks are denoted as so; Elemental Art ~ Name of Attack. EX. Blazing Art ~ Roaring Inferno. All Weapon Arts are denoted similarly. EX. Blade Art ~ Sword Wave.)
Abilities
(Abilities are passive skills that are not used for attacking. Race skills do not count towards the 4 attack/ability limit.)
Weakness: (Can be emphasized in abilities, or overall battle strategy)
History: (However much you need, the more of this you have, the better)
Theme Song: You Will Count Your Dead
Battle Theme: Plastic Night II