Post by Greed on Mar 19, 2013 21:31:34 GMT -5
Name: Mileena Zealan
Age: Unknown
Gender: Female
Race: Undead (Aren Reaper)
Height: 6'0
Alignment: Neutral Good
Class: Assassin
Appearance:
Personality: Mileena Zealan is the sort of woman you would expect to be an active mother, not an undead assassin with enough strength to bench press a car. Mileena is a kind woman, whose only wish has been to raise her daughter properly, even in her undeath. Once a loyal wife, Mileena has become just a touch adventurous, and often spends her free time on more leisurely endeavors than training her daughter. She's also become a touch more emotional since her death, and ironically, doesn't like to be around death. However, if someone wrongs her or her daughter badly enough, they will find out exactly what this
One of her favorite hobbies recent has been singing, oddly enough.
Likes: Her daughter, traveling, singing; she's been trying to relax more in her undeath than she ever did while she was alive.
Dislikes: Death, funnily enough
Weapon: Issanra - A weapon the arachne of Dimon granted to Arlee as a present, and a congratulations on resurrecting her mother successfully. Arlee gave this weapon to Mileena, intent on mastering her father's dagger. This dagger crafted out of a unique crystal found in the Dimon jungle that shines a bloody red out of its sheath, and seems to resonate with Mileena's undead nature. While unsheathed, this weapon heals any wounds Mileena may recieve at a fairly slow rate, which is increased any time the weapon tastes blood or magic.
Subweapon: Kalinra - A massive throwing star that Mileena can conjure through a small summoning ritual. An interesting weapon in the fact that Mileena can call it back to herself at any time in its flight, whereupon it will spin in a straight line back to her from its current position. The blade of this giant shuriken is jagged, but strong, and its sheer mass and velocity is usually enough to pierce any common defense.
Physique: As an undead of the Reaper class, Mileena's body is phenomenal. Her speed, endurance, and physical strength easily surpass a normal Aren's by a substantial margin. Yes, she really can bench a car, even though she doesn't look like it. A fair amount of an undead's strength comes from the magic that resurrected them, which is always a flat constant.
Elemental Affinity: Spirit
Elemental Control: An rare elemental affinity unique to the undead, particularly reapers and ghosts. This ability is the ability to control not only one's own spiritual energy, but the spiritual energy of the surroundings. The effects of this element vary, but typically it materializes as a pale blue wisp-like energy. Mileena can innately control this energy in wisp form, giving her a potent basic projectile attack that isn't affected by armor.
Attacks
Spirit Art ~ Spirit Lance -Mileena collects spirit energy into a set of long, pointed projectiles, which hover behind her. Able to collect six at once, Mileena can fire these spirit lances off at will. Not only capable of high damage and armor piercing, these lances will temporarily decrease an opponent's source of power, whether it be mana, chi, chakra, or some form of electricity. This effect stacks. If several of these lances strike an opponent at once, they will be unable to use any sort of magic or elemental manipulation for the rest of the fight.
Spirit Art ~ Spirit Hands - After summoning a huge number of spirits, Mileena may shape them into a set of four long, pale hands that burn with spirit energy, coming off her back. These hands have a long reach, and upon striking an opponent, will inflict a unique sort of debuff, as ghostly hands will begin to grab at their legs, slowing their movements. These hands are capable of passing through solid objects, and yet are still capable of holding Mileena's opponents like an iron vice.
Spirit Art ~ Spirit Dash - Mileena carries another odd ability, which is to create a ghost-like version of herself, which will dash to, and attack enemies. At this point, Mileena can let it attack enemies for her, or instantly warp to its location to do the dirty work herself.
Abilities
Spirit Art ~ Seeking Wisps - A twofold ability that consists of using spirit wisps to track enemies or even specific things in two different ways. When used normally, the wisps spread out around Mileena, revealing every living thing in a large area. Once the target has been found however, the wisps gather and harmlessly circle the target, revealing its location to their master. If the enemy had any abilities that could hide them, or anything stealth related, it is disabled as long as the wisps encircle them. Once an enemy is revealed to Mileena, it is revealed to her companions as well.
History:
Long before the Delphinus genocide, Mileena was a skilled martial artist who had trained within the city of Delphinus under her father and master, Garthun Zealan, and was well known in Argenon for her undeniable prowess in the many unofficial brawling tournaments that dotted the orcish mixed city. In her earlier years, she made a bad reputation for herself as an abrasive and foul mouthed punk, who could get away with almost anything with her raw strength alone. Eventually, though, she ended up having one of her fights split up, by none other than one Adonis Ravakt. His trouble earned him a hard left hook to the teeth.
The two fought for almost two days straight before collapsing from exhaustion, and no clear victor between them. People watching the spectacle at the time jeered that the two were perfect for each other, with how evenly matched they were. Mileena hadn't had that much fun in any fight she'd ever had, and decided to make it her personal goal to beat the ever loving shit out of this Adonis fellow. Well, that was how their relationship started, anyways. Never was a clear winner, and now, there probably never will be.
Fast forward to twenty years ago, the two were married, and had their first child, a boy by the name of Cael. Two more years, and a little girl named Arlee. Five more years, and Delphinus was destroyed. While their son escaped with the refugees down south, they were herded and badgered across the plains towards Devoid no matter where they ran. Both Mileena Zealan and Adonis Ravakt lost their lives in the slaughter of the Aren race.
It was her daughter, Arlee, that resurrected her from the grave, and her undeath started. It was the odd case of Mileena Zealan that she truly hadn't wanted to die the way she did, so in the end, she has few problems with her undeath itself. It was strange to think that being killed and brought back to life would have such a profound mental effect on Mileena, but that it did. She tries more than ever before to get the most out of life now, having learned how to sing rather well in her spare time. The last few years she's been trying to recapture the lost time with her daughter, but all that while, she's felt more like a friend to her than a parent.
Even she has to admit that Ieda did a damn good job with her.
Theme Song: Ghost Lead
Battle Theme: Dawn of the Dead
Age: Unknown
Gender: Female
Race: Undead (Aren Reaper)
Height: 6'0
Alignment: Neutral Good
Class: Assassin
Appearance:
Personality: Mileena Zealan is the sort of woman you would expect to be an active mother, not an undead assassin with enough strength to bench press a car. Mileena is a kind woman, whose only wish has been to raise her daughter properly, even in her undeath. Once a loyal wife, Mileena has become just a touch adventurous, and often spends her free time on more leisurely endeavors than training her daughter. She's also become a touch more emotional since her death, and ironically, doesn't like to be around death. However, if someone wrongs her or her daughter badly enough, they will find out exactly what this
One of her favorite hobbies recent has been singing, oddly enough.
Likes: Her daughter, traveling, singing; she's been trying to relax more in her undeath than she ever did while she was alive.
Dislikes: Death, funnily enough
Weapon: Issanra - A weapon the arachne of Dimon granted to Arlee as a present, and a congratulations on resurrecting her mother successfully. Arlee gave this weapon to Mileena, intent on mastering her father's dagger. This dagger crafted out of a unique crystal found in the Dimon jungle that shines a bloody red out of its sheath, and seems to resonate with Mileena's undead nature. While unsheathed, this weapon heals any wounds Mileena may recieve at a fairly slow rate, which is increased any time the weapon tastes blood or magic.
Subweapon: Kalinra - A massive throwing star that Mileena can conjure through a small summoning ritual. An interesting weapon in the fact that Mileena can call it back to herself at any time in its flight, whereupon it will spin in a straight line back to her from its current position. The blade of this giant shuriken is jagged, but strong, and its sheer mass and velocity is usually enough to pierce any common defense.
Physique: As an undead of the Reaper class, Mileena's body is phenomenal. Her speed, endurance, and physical strength easily surpass a normal Aren's by a substantial margin. Yes, she really can bench a car, even though she doesn't look like it. A fair amount of an undead's strength comes from the magic that resurrected them, which is always a flat constant.
Elemental Affinity: Spirit
Elemental Control: An rare elemental affinity unique to the undead, particularly reapers and ghosts. This ability is the ability to control not only one's own spiritual energy, but the spiritual energy of the surroundings. The effects of this element vary, but typically it materializes as a pale blue wisp-like energy. Mileena can innately control this energy in wisp form, giving her a potent basic projectile attack that isn't affected by armor.
Attacks
Spirit Art ~ Spirit Lance -Mileena collects spirit energy into a set of long, pointed projectiles, which hover behind her. Able to collect six at once, Mileena can fire these spirit lances off at will. Not only capable of high damage and armor piercing, these lances will temporarily decrease an opponent's source of power, whether it be mana, chi, chakra, or some form of electricity. This effect stacks. If several of these lances strike an opponent at once, they will be unable to use any sort of magic or elemental manipulation for the rest of the fight.
Spirit Art ~ Spirit Hands - After summoning a huge number of spirits, Mileena may shape them into a set of four long, pale hands that burn with spirit energy, coming off her back. These hands have a long reach, and upon striking an opponent, will inflict a unique sort of debuff, as ghostly hands will begin to grab at their legs, slowing their movements. These hands are capable of passing through solid objects, and yet are still capable of holding Mileena's opponents like an iron vice.
Spirit Art ~ Spirit Dash - Mileena carries another odd ability, which is to create a ghost-like version of herself, which will dash to, and attack enemies. At this point, Mileena can let it attack enemies for her, or instantly warp to its location to do the dirty work herself.
Abilities
Spirit Art ~ Seeking Wisps - A twofold ability that consists of using spirit wisps to track enemies or even specific things in two different ways. When used normally, the wisps spread out around Mileena, revealing every living thing in a large area. Once the target has been found however, the wisps gather and harmlessly circle the target, revealing its location to their master. If the enemy had any abilities that could hide them, or anything stealth related, it is disabled as long as the wisps encircle them. Once an enemy is revealed to Mileena, it is revealed to her companions as well.
History:
Long before the Delphinus genocide, Mileena was a skilled martial artist who had trained within the city of Delphinus under her father and master, Garthun Zealan, and was well known in Argenon for her undeniable prowess in the many unofficial brawling tournaments that dotted the orcish mixed city. In her earlier years, she made a bad reputation for herself as an abrasive and foul mouthed punk, who could get away with almost anything with her raw strength alone. Eventually, though, she ended up having one of her fights split up, by none other than one Adonis Ravakt. His trouble earned him a hard left hook to the teeth.
The two fought for almost two days straight before collapsing from exhaustion, and no clear victor between them. People watching the spectacle at the time jeered that the two were perfect for each other, with how evenly matched they were. Mileena hadn't had that much fun in any fight she'd ever had, and decided to make it her personal goal to beat the ever loving shit out of this Adonis fellow. Well, that was how their relationship started, anyways. Never was a clear winner, and now, there probably never will be.
Fast forward to twenty years ago, the two were married, and had their first child, a boy by the name of Cael. Two more years, and a little girl named Arlee. Five more years, and Delphinus was destroyed. While their son escaped with the refugees down south, they were herded and badgered across the plains towards Devoid no matter where they ran. Both Mileena Zealan and Adonis Ravakt lost their lives in the slaughter of the Aren race.
It was her daughter, Arlee, that resurrected her from the grave, and her undeath started. It was the odd case of Mileena Zealan that she truly hadn't wanted to die the way she did, so in the end, she has few problems with her undeath itself. It was strange to think that being killed and brought back to life would have such a profound mental effect on Mileena, but that it did. She tries more than ever before to get the most out of life now, having learned how to sing rather well in her spare time. The last few years she's been trying to recapture the lost time with her daughter, but all that while, she's felt more like a friend to her than a parent.
Even she has to admit that Ieda did a damn good job with her.
Theme Song: Ghost Lead
Battle Theme: Dawn of the Dead